About the exhibition
The exhibition „INTERNET FAME“ is part of the official Embassy Program of The Wrong New Digital Art Biennale. The exhibition explores the shifting relationship between Art, Internet and Fame in the age of total digitalisation.
Amalia Zhang born in 1993, is an interdisciplinary new media artist. She is a graduate of Rhode Island School of Design with a BFA in Painting. She is interested in queer technofutures (or rather techNOfutures). She is currently based in Beijing, China.
Colin Rosati is a Toronto based media artist using researched methodologies employing video installations, web based tools, mobile technologies and electronics. Colin's work often revolves around authenticity, human experience, fallibility and community. He has exhibited in Canada, most recently at Trinity Square Video Gallery’s vitrine space. In 2015 Colin has won Canada’s first emerging digital artist award with his video Autocidal After Image collected by Equitable Bank.
Andy Kassier is a conceptual visual artist. His body of work comprises self-portraits, sculptures and installations in which he discusses matters of wealth, success and the related self-representation in our time.
Byrke Lou grew up in the Berlin clubbing world. She studied physics, philosophy, electro acoustic composition and Digital Media and worked in complex systems research institutes across europe. She travelled South America, West Africa, Europe and the Middle East, presented her work at Ars Electronica, Transmediale and CTM Berlin. She educated and mentored young women on creative business, coding, diy electronics and electrodynamics privately and at universities. Throughout she never gave up her love for dancing and the clubbing scene. Byrke’s artistic work examines why we produce new technologies and how these technologie’s data shapes our perception.
Carol Breen through various mediums to examine how the processes of remaking, re-recording and re-choreographing, can reveal tensions between temporal regimes. Her work explores the impact entangled technologies have on how practice is defined and categorized and she is interested in the politics between digital and physical spaces and places. Carol studied Visual Communications at The Limerick School of Art and Design in Ireland, and completed an MA in Communication Design at Central Saint Martins, London. At present she is doing a Practice-as Research PhD at The Centre for Dance Research (C-DaRE) at Coventry University England.
Cara Lien is a 26 year old painter and digital performance artist from Drammen, Norway, who just finished a bachelors in fine arts at Bergen Academy of Art and Design. Currently I live and work in Oslo.
Esben Holk HOUSE OF KILLING feat Esben Holk is a BFA graduate from the Bergen Academy of Art and Design 2017, with a background in creative coding, browserbased experiences and performative strategies. Concerned with the absence of ontological density in the material and notional existence of produced entities, such as the queer, he has been researching the agility of the proposed borders that define such objects. Vehemently anti-essentialist and anti-naturalist, the posthuman artist proactively approaches the sensation of being a lost entity as a weapon in a revolution. Almost like a selfcomforting mechanism, the works are desperate attempts to find meaning and reason with the constant displacement from certainty: an unsubstantiated self, in selfharming ways, trying to find substance.
Gregory Chatonsky Born in 1971 in Paris, France. Lives and works in Paris and Montreal. For Grégory Chatonsky, technologies, and in particular the Internet, constitute an important source of reflection. Forming the paradoxes of the network and the discrepancies between its technological and existential dimensions could summarize a research that is deployed on several mediums: installation, video, photography, writing, drawing and sculpture. His works could evoke infinite spaces in which the fragmentation of attention reigns. The network becomes a world where the boundaries between technology and the human being become blurred. His practice tries to draw the outlines of a new imaginary whose invention would be technical.
Jules Durand is currently finishing his studies in Graphic Design and Typography at ÉSAAB Nevers. His master degree focuses on the framing of memes in digital culture. The way they spread, evolve and influence Internet users and our society. He’s leadings an editorial project in order to write and design a Meme Manifesto.
Katrin Krumm is a new media designer and visual artist working within branding, illustration and animation. The work of Southern Germany based designer and digital artist Katrin Krumm critically focuses on the significance of modern pop culture and its impact on society. In an often deliberately provocative approach, she recurrently uses iconic artifacts which reflect impressions and tendencies within the most important medium of the Western world – the Internet. Since 2015, Katrin Krumm is part of the artist collectives Very Very Contemporary (Sucuk & Bratwurst, SELAM X u.v.m.) and Freiburg-based Vapor Club.
Nadja Buttendorf (1984) is a multidisciplinary visual artist based in Berlin. Buttendorf is specialized in questions of cybernetic enhancements of the human body, alien speculative scenarios and posthuman jewellery. She is a founding member of the Cyborgs e.V. Berlin and is known to have coined the term 'Explants'. Nadja studied from 2006-2012 at the Burg Giebichenstein, University of Art and Design Halle, in the Plastic Arts/Jewellery departement. She holds a diploma degree in visual arts.
Martin Kohout (*1984) is a Czech artist living in Berlin and Prague. He has studied at the film academy FAMU in Prague and arts academies UdK in Berlin and Städelschule in Frankfurt am Main. He is the founder and director of TLTRPreß publishing house.
Paul Wiersbinski is an artist and researcher. His work has been presented in international Exhibitions: »RECORD > AGAIN!«, ZKM | Karlsruhe (2009), »Comvideo«, »Encore«, Museum of Modern Art Zollamt, Frankfurt am Main (2011), »Risk Society«, MOCA Taipei (2013). He holds lectures and presentations: »Electronic Visualization and the Arts«, British Computer Society in London (2011), »Tracing Mobility«, Haus der Kulturen der Welt, Berlin (2011), »Push your art« Palais de Tokyo, Paris (2013), Club Transmediale Berlin (2014). In spring 2016 he will start his PhD at the HfbK Hamburg.
Philipp Teister is an artist working with Internet technology and its impact on human history. Revealing the aesthetics of appropriation and conceptualism, he uses overriding strategies and intensively challenges the transitional area between privacy and anonymity. As a visual artist Teister seeks to overcome the separation of these forms and genres of art by trying to endeavor a holistic artistic approach.
Richard Munaba is a multidisciplinary new media artist based in Brooklyn, NY. His body of work ranges from video, to sculptural objects, to interactive installations. His recent work titled "Windowed Vistas" explores the relationship between human-technology-nature. For the Internet Fame show, Munaba utilizes the tool and connection he built while he worked for GIPHY to create a sticker pack in collaboration with Andy Kassier. “Success is Just a Sticker Away” bridges the gap between you and your success. Using GIPHY World AR application, you get to stick Andy wherever you need the extra motivation to break the glass ceiling and reach that goal you have always wanted to reach.
Ruby Gloom Born and raised in Hong Kong, Ruby popped up from the Internet since 2012 because of her outrageous fashion style. In 2016, Ruby started to work on digital art and her artwork had been featured frequently on FELT Zine. Her work is also featured on VICE Creator’s Project in 2017. In March, her work is exhibited in California USA at B4bel4b Gallery. Her story and 3Dartwork is also featured on VICE China in April. In August, Ruby created a art workshop exhibiting her collaborative work “The Game Of Fame” in The James Black Gallery in Vancouver Canada. Shopping mall K11 also invited her as a guest speaker in Kulture Salon 11 talk.
Violet Forest is an artist working solo and collaboratively. Together with with Gabriella Hileman and May Waver she co-founded Cybertwee, a collective that explores the intersections of technology and cuteness. She's also known for her solo project, Vickie, an ongoing photo-essay of her sister that she started in 2011. She freelances as a front-end developer with design studios in Chicago and she makes virtual and augmented reality apps using openFrameworks & Unity. She's currently working with Studio 424 and she's developing a virtual-reality art exhibition with Cybertwee